# X Square Robot Open-Sources Wall-OSS-0.5, Bringing Pretrained VLA Performance Closer to Post-Training Levels

- Link: https://www.thailand-business-news.com/pr-news/x-square-robot-open-sources-wall-oss-0-5-bringing-pretrained-vla-performance-closer-to-post-training-levels
- Published: 2026-05-28T16:43:00+07:00
- Author: PR Newswire

SHENZHEN, China, May 28, 2026 /PRNewswire/ — X Square Robot today announced the 
open-source release of Wall-OSS-0.5, a Vision-Language-Action (VLA) model designed
for real-world robotic manipulation. The release aims to answer a key question in
embodied AI: can VLA pretraining produce robot capabilities that are directly observable
on physical hardware, rather than serving only as initialization for downstream 
fine-tuning?

Wall-OSS-0.5 is designed to make pretrained robotic capability directly observable
on physical robots, before any task-specific fine-tuning. To evaluate this, the 
model was tested in its pretrained form on a 17-task real-robot zero-shot suite 
spanning semantic understanding, rigid-object manipulation, deformable-object manipulation,
fine-grained manipulation, and long-horizon tasks. The pretrained checkpoint achieved
task-progress scores above 80 on multiple tasks, including Block Sorting (100), 
Fruit Sorting (96), Ring Stacking (86), and the held-out deformable task Rope Tightening(
82). These results show that VLA pretraining alone can produce measurable and transferable
robot behavior, rather than merely serving as initialization for downstream adaptation.

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To support this capability, Wall-OSS-0.5 is trained in a single stage on a three-
source mixture: self-collected manipulation data, curated open-source multi-embodiment
trajectories, and a 90M-sample multimodal corpus that includes embodied bridge samples
synthesized from action trajectories.

At the core of the training recipe is gradient-bridged co-training, where action
supervision directly shapes the VLM backbone during pretraining. Robotic actions
are integrated into the core representation learning process rather than treated
as a separate downstream module.

In this framework, discrete action-token cross-entropy acts as the gradient bridge,
providing a VLM-native training signal that injects action awareness into the backbone.
Multimodal cross-entropy anchors grounded vision-language understanding, including
instruction following and embodied scene understanding. Flow matching trains the
continuous action generator used during execution on physical robots.

These discrete and continuous learning paths play complementary roles. Action tokens
help the backbone learn robot behavior at the representation level, while flow matching
generates executable continuous actions for control. Ablation studies show that 
removing key components of this co-training recipe substantially degrades real-robot
performance.

Across pretraining, performance improves on both seen and unseen tasks from 50k 
to 400k steps, with average task progress rising from 26.1 to 50.0 on seen tasks
and from 24.2 to 53.6 on unseen tasks.

To further improve action representation quality, Wall-OSS-0.5 introduces a **Vision-
Aligned RVQ Action Tokenizer**. Unlike rule-based action tokenization approaches,
this tokenizer aligns discrete action tokens with visual and multimodal semantics,
creating a more semantically grounded interface between robot actions and multimodal
understanding.

The model also introduces **Action-Space Supervision** for flow matching. Instead
of supervising only velocity-field predictions, the loss is defined directly in 
the recovered action space, improving convergence speed and stabilizing continuous
action generation during training. The objective shifts supervision from the velocity
field to the recovered action trajectory.

For large-scale training, Wall-OSS-0.5 implements DMuon, a distributed Muon optimizer
for VLA co-training. DMuon partitions matrix-level Newton-Schulz computation across
sharded parameters and reduces end-to-end optimizer overhead by up to 100x relative
to a naive implementation.

Beyond manipulation performance, Wall-OSS-0.5 preserves broad vision-language capability
while strengthening embodied grounding. Multimodal evaluation shows stable overall
performance, with embodied grounding improving by 21.8 points.

On a 15-task real-robot fine-tuning suite, Wall-OSS-0.5 achieves 60.5 average task
progress, outperforming π0.5 by 17.5 percentage points and widening the margin to
26 percentage points on the 10-task manipulation subset.

With this release, X Square Robot is making the full Wall-OSS-0.5 stack available
to the community, including model weights, training code, training recipes, and 
optimizer implementations. The goal is to provide a reproducible foundation for 
researchers and developers working on embodied intelligence.

Wall-OSS-0.5 offers a practical path from large-scale VLA pretraining to robot behavior
that can be tested directly in real-world settings. By open-sourcing Wall-OSS-0.5
along with its training and optimization stack, X Square Robot hopes to support 
further research, adaptation, and development toward general-purpose embodied AI.

More Details

 ◦ GitHub: [https://github.com/X-Square-Robot/wall-x](https://github.com/X-Square-Robot/wall-x)
 ◦ Hugging Face: [https://huggingface.co/x-square-robot/wall-oss-0.5](https://huggingface.co/x-square-robot/wall-oss-0.5)
 ◦ Project Page: [https://x2robot.com/oss#resources](https://x2robot.com/oss#resources)
 ◦ Paper: [https://x2robot.com/api/files/file/wall_oss_05.pdf](https://x2robot.com/api/files/file/wall_oss_05.pdf)

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**Read the original article :** [X Square Robot Open-Sources Wall-OSS-0.5, Bringing Pretrained VLA Performance Closer to Post-Training Levels ](http://www.prnasia.com/story/archive/4970095_CN70095_0?rand=184833)
