Connect with us

Tech

Minecraft: Pocket Edition made $1M on iOS App Store yesterday

MojangBlock-building indie phenomenon Minecraft.Minecraft hasn’t dominated all of the world yet, but it’s well on its way. Minecraft: Pocket Edition, the $7 mobile version of the popular block-building game, made $1 million in revenue on the iOS App Store alone on Christmas day. The boost in sales is likely attributable to the huge number of people who opened up new iOS devices as gifts and immediately hopped onto the market to download the game (among others) for the first time. Holy mother of God. MCPE on @AppStore had 1 million usd in revenue during Christmas day. And we were only no3 on top grossing in USA. Crazy! — Daniel Kaplan (@Kappische) December 26, 2013 Mojang business manager Daniel Kaplan revealed that the $1 million in revenue was only enough to get Minecraft up to No. 3 on the iOS App Store’s top-grossing apps. Free-to-play titles Clash of Clans and Candy Crush Saga topped the list at No. 1 and No. 2, respectively. While Black Friday in November and the last Saturday before Christmas in December still dominate sales for traditional gaming, Dec. 25 and the weeks following it are the biggest days of the year for mobile-game developers. People are most likely to spend money on mobile games and other apps shortly after tearing open the wrapping paper and playing with their shiny new smartphones and tablets for the first time. Of course, Minecraft is a one-of-a-kind phenomenon. It started in 2009 as a PC game in early beta form. Since then, it has grown bigger and bigger, with no signs of stopping. The Lego-like virtual world, which has players trying to survive a harsh realm while building defensive structures and crafting tools from found materials, later found success on Xbox 360, where it has sold more than 5 million copies. It also recently debuted on PlayStation 3, and it is due out soon on PlayStation 4, Vita, and Xbox One. While Minecraft broke out on PC and console, younger gamers are picking it up in droves on mobile. Yesterday’s massive sales might reveal that the Pocket Edition is perhaps even the fastest-growing version. On Android, Minecraft: Pocket Edition is currently the most-purchased premium game and the 11th highest-grossing app. To date, Mojang has sold more than 33 million copies of Minecraft across all platforms. Related articles Minecraft and Candy Crush Saga dominate Apple’s iOS charts for 2013 Japan now spends more on apps than USA – and Google Play revenue has caught up to iOS Hackers post jailbreak for Apple’s iOS 7 just in time for the holidays 6,000 mobile developers: Android most popular, iOS most profitable, Windows Phone most “next” iPhone developers: Not optimizing for iOS 7 will cost you big $$

Published

on

Minecraft hasn’t dominated all of the world yet, but it’s well on its way. Minecraft: Pocket Edition, the $7 mobile version of the popular block-building game, made $1 million in revenue on the iOS App Store alone on Christmas day.

The boost in sales is likely attributable to the huge number of people who opened up new iOS devices as gifts and immediately hopped onto the market to download the game (among others) for the first time. Holy mother of God. MCPE on @AppStore had 1 million usd in revenue during Christmas day. And we were only no3 on top grossing in USA. Crazy! — Daniel Kaplan (@Kappische) December 26, 2013 Mojang business manager Daniel Kaplan revealed that the $1 million in revenue was only enough to get Minecraft up to No. 3 on the iOS App Store’s top-grossing apps. Free-to-play titles Clash of Clans and Candy Crush Saga topped the list at No. 1 and No. 2, respectively.

While Black Friday in November and the last Saturday before Christmas in December still dominate sales for traditional gaming, Dec. 25 and the weeks following it are the biggest days of the year for mobile-game developers. People are most likely to spend money on mobile games and other apps shortly after tearing open the wrapping paper and playing with their shiny new smartphones and tablets for the first time. Of course, Minecraft is a one-of-a-kind phenomenon.

It started in 2009 as a PC game in early beta form. Since then, it has grown bigger and bigger, with no signs of stopping. The Lego-like virtual world, which has players trying to survive a harsh realm while building defensive structures and crafting tools from found materials, later found success on Xbox 360, where it has sold more than 5 million copies. It also recently debuted on PlayStation 3, and it is due out soon on PlayStation 4, Vita, and Xbox One. While Minecraft broke out on PC and console, younger gamers are picking it up in droves on mobile. Yesterday’s massive sales might reveal that the Pocket Edition is perhaps even the fastest-growing version.

On Android, Minecraft: Pocket Edition is currently the most-purchased premium game and the 11th highest-grossing app. To date, Mojang has sold more than 33 million copies of Minecraft across all platforms. Related articles Minecraft and Candy Crush Saga dominate Apple’s iOS charts for 2013 Japan now spends more on apps than USA – and Google Play revenue has caught up to iOS Hackers post jailbreak for Apple’s iOS 7 just in time for the holidays 6,000 mobile developers: Android most popular, iOS most profitable, Windows Phone most “next” iPhone developers: Not optimizing for iOS 7 will cost you big $$

Visit site:

Christmas for Mojang — Minecraft: Pocket Edition made $1M on iOS App Store yesterday

Click to comment

Leave a Reply

Myanmar

Digital Revolution and Repression in Myanmar and Thailand

Activists have also proactively published social media content in multiple languages using the hashtags #WhatsHappeningInMyanmar and #WhatsHappeningInThailand to boost coverage of events on the ground.

Published

on

By Karen Lee

Following the February 1 coup, Myanmar’s netizens became the latest to join the #MilkTeaAlliance, an online collective of pro-democracy youth across Asia.

(more…)
Continue Reading

Ecommerce

How will oil prices shape the Covid-19 recovery in emerging markets?

Published

on

How will oil prices shape the Covid-19 recovery in emerging markets?

– After falling significantly in 2020, oil prices have returned to pre-pandemic levels
– The rise has been driven by OPEC+ production cuts and an improving economic climate
– Higher prices are likely to support a rebound in oil-producing emerging markets
– Further virus outbreaks or increased production would pose challenges to price stability

A combination of continued production cuts and an increase in economic activity has prompted oil prices to return to pre-pandemic levels – a factor that will be crucial to the recovery of major oil-producing countries in the Middle East and Africa.

Brent crude prices rose above $60 a barrel in early February, the first time they had exceeded pre-Covid-19 values. They have since continued to rise, going above $66 a barrel on February 24.

The ongoing increase in oil prices, which have soared by 75% since November and around 26% since the beginning of the year, marks a dramatic change from last year.

Following the closure of many national borders and the implementation of travel-related restrictions to stop the spread of the virus, demand for oil slumped globally.

In the wake of the Saudi-Russia price war in early 2020, Brent crude prices fell from around $60 a barrel in February that year to two-decade lows of $20 a barrel in late April, as supply increased and demand plummeted. The value of WTI crude – the main benchmark for oil in the US – fell to record lows of around $40 a barrel last year on the back of a lack of storage space.

While global demand for oil remains low, one factor credited with reversing the trend is the decision to make significant cuts to oil production, which subsequently tightened global supplies.

Read More

Continue Reading
Wise

Most Viewed

Subscribe via Email

Enter your email address to subscribe and receive notifications of new posts by email.

Join 14,105 other subscribers

Recent